home *** CD-ROM | disk | FTP | other *** search
- New Doom Level: Episode 2 Level 1
- April 10, 1994
- Steve Rountree
-
- Here is yet another new level for DOOM. If you're like me there can
- never be enough new levels. It is a brand new level that I made with
- DEU 5.0 which is a fantastic editor. The only problem is that there are
- several positions in the game that give that x-ray vision problem. I don't
- think that it detracts from the overall game, but I would like to know why
- it occurs. I do not receive any linedef errors and I've checked all the
- linedefs and I can't see any factors that might cause problems. I've even
- tried deleting the offending linedef and recreating it, but the problem
- persists. If you know what causes this type of problem or how it can be
- remedied I would greatly appreciate you leaving me a message explaining it.
-
- Since this is a new map for E2L1 it will only work with the registered
- version. I would have made it a larger level, but the x-ray vision problem
- pissed me off so I cut it short to start on another new level.
-
- To load this level type: Doom -file sr21.wad -devparm -wart 2 1
-
- I didn't create any variation between skill levels so no matter what
- level you play it on you'll receive the same challenge (Nightmare being the
- obvious exception). I did this because I would guess that those of you who
- play these new levels do so because you've beaten the original ones over and
- over and are not beginners in the wonderful world of DOOM.
-
- I originally designed this level for single player use, but you can
- play it on multi or deathmatch. I hope you like it. Have fun.
-
- p.s.: Just thought I'd let you know that there are a few secrets
- in this new level but I designed it so that the true challenge
- would be just finishing it, without cheating.
-
-